A downloadable game
For as long as there have been Orbiters, two have been sent out. They stay in separate capsules and they take separate measurements, each alone. It's said to be a precaution against data contamination. If two separate readouts say the same thing, it's not a fluke.
But it's not about that. It's about redundancy.
For as long as there have been Orbiters, there has been the Interference. Spikes in data that have no business being there, garbled words, ghosts in the machinery. Few people believe truly in the existence of the Interference as an entity.
The Interference does not care what they believe.
The planet below is alive. There are deep oceans and high mountains and biomes we do not have names for. There are plants and animals that do not conform to systems we know. There are people who look up at the stars and wonder who else is out there.
There is so much to explore.
Intersecting Orbits is a game for three players, two of whom play Orbiters sending messages back and forth and one of whom plays the Interference who intercepts those messages and removes words from them.
The demo contains the flow of play of the game if you would like to get an idea of how it functions.
Written for Ad Astra Jam 2019 and Correspondence Jam 2019.
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